Planning a Party Day That Works
A few things we have learned from running these, offered as advice rather than rules.
Book longer than you think. Celebrations run slower than ordinary charters. People take longer to board, longer to eat and longer to get out of the water. A four hour party feels rushed. Six or eight is the right length.
Go early for the good stops. The sandbars and the quieter anchorages fill through the afternoon in high season. An earlier departure buys you the same places with fewer boats in them.
Plan the middle of the day. The most common way a party charter loses momentum is a long stretch with nothing happening. A swim stop, water toys or a beach landing around the middle resets the day.
Tell us the headcount honestly. Capacity is set by the vessel. A group of sixteen on a boat comfortable for ten is a worse day for everyone, and the crew will not be able to fix it once you have left the dock.
Watch the sun, not the bar. The breeze under way hides how strong it is, and the water reflects it back. The most common thing that ends a celebration early is somebody badly burnt by mid afternoon.
For where these days usually go, see the Nassau guide. For the vessels that suit larger groups, see the catamarans.